Fanart of Douma from Demon Slayer. I found this character kind of fascinating and wanted to bring him to life in 3D. I aimed to capture his signature charisma, sharp design, and intricate details. Also focusing on atmospheric lighting and a balance between realism and anime aesthetics. This project allowed me to experiment with lighting, detailed materials, and character expression, helping me refine my skills in look development and shading.
Modeled and rendered in Blender. Textured in Substance Painter. Clothes created in Marvelous Designer.